All right, so I spent sometime this week coloring my favorite of the July Project which was this rose ballgown.
One thing Procreate does really poorly is color management. It’s really frustrating. I keep thinking there’s a trick to it that I am missing, but after watching several tutorials and such, I am increasingly convinced that Procreate is just bad at color management. That’s it.
I’m still experimenting with texture as well and clearly experimenting with shadow, as well. My favorite artists don’t tend to do a lot with shadow… I dunno. I remain unconvinced that it works. More experimenting is clearly needed. But you don’t know if you don’t try, I always say, so trying matters.
Long story short: I’m not in love with Procreate for coloring things. I’m pretty happy with how this turned out, but I think I want more texture or maybe slightly different texture or something.
And this is the last of the Stylish July project- 31 pieces in 31 days. Wow.
And if you’re wondering, I have no idea what I am going to do next.
For this gown, I wanted to play around with drawing pleats. Pleats are something I love drawing with pen and ink, but try as I might, I can’t seem to get pleats quite right in Procreate. I think they worked really well on this dress, but somehow they feel too flat on today’s dress. Clearly, pleats are something I need to practice drawing more, which is fine. That’s the process, right?
I think some of this comes from the zooming capacity of Procreate. It is so easy to zoom in and then you lose the “shape” of the whole garment. This utterly fascinates me. I have always preferred working super zoomed in Photoshop for my clean up work, but that’s maybe not the best way for me to work in Procreate.
So, that maybe a habit I work to break or at least get better at zooming out on occasion.
I had this fantasy in my head that I’d get done with this project and then I would 100% know exactly what I wanted to do next. I would finish and then, clouds would part, and I would see a path clearly before me. Sort of like that moment in a musical when the heroine spins around and suddenly knows her destiny.
But as I do not live in a musical, there is not been a helpful personal epiphany. Clearly, my life needs a better script writer.
So, I’m going to take stock of things, maybe do a round-up post of all these pieces together just for fun, and then decide what to do with myself for August.
I wish I knew where this fashion plate came from, but the Met was not helpful in telling me, because I suspect they don’t know. People have been cutting fashion plates from fashion magazines pretty much since they got invented. So, assuming the person who wrote the date on the plate was correct (and I have no reason to think they were not) this is a suit from 1894.
Even if the plate didn’t say 1894, the sleeves are very much the middle of the 1890s- big and commanding. I mean, who doesn’t want a sleeve that is about the size of their head?
Okay, so today’s paper doll dress was one of the first I drew and inked, but somehow I forgot about it in the shuffle, so it is ending up being one of the last that gets shared. That’s just how things work out sometimes, I suppose.
When it comes to citing manuscript illustrations, I try as often as possible to go back to the original source if I can and I try to give enough information that if I was working at the front desk of the library that had one of these books and a person handed them the information I provide, that person would be able to find the item (or at least make a really good guess at it.)
The reality is that not all websites give all the details that might be needed, but I do my best to provide as much as I can. Medieval documents generally don’t have title pages and usually don’t have clear authors, but places often give them titles, which is what I’ve used here. It’s not perfect, but it is at least a place to start. I’ve included a manuscript number or shelf-mark when I could find one.
I am endlessly frustrated when I see a great manuscript illustration on some website and there’s absolutely no clue where the book is from or how one might actually verify the details. It’s not that I think people are intentionally making up things, but dates and locations are especially easy to get messed up in the Internet’s game of telephone. Plus, context matters when looking at what people are wearing.
Am I allowed to have favorites? Because I 100% do right now.
This rose fantasy dress absolutely encapsulates what I am discovering I love about working on my ipad and working digitally.
Layers!
So, my original plan was to draw this dress, though I did adapt it a bit. I changed the ruched bottom piece to a ruffle, added a second layer of roses and did a few other things. The point is that as I was working on the bodice, I realized it could be a totally separate piece.
And this got me thinking about Victorian dresses with several bodices to pair with one skirt.
And then I remembered playing paper dolls with my niece and how she didn’t like the skirts, because they didn’t stay on the dolls very well (and these big skirts don’t unless you add some extra paper strips in the back to hold the skirt against the doll.
And then I was like, but I could make the drees strapless, add a few tabs to the bodice for additional security and then design the bodices to go over the top of the dress.
So, in the end, we have a dress with four different bodices and one jacket.
I couldn’t be more pleased with the outcome.
The only thing that I think could be more fun would be a second skirt option, because then you’d double your outfit potential with just one more piece. But that’s unlikely to happen… well, this month, anyhow.
As I try to find ways to beat the heat, I’m pleased to share this fully frilly gown with some boning that I drew. I drew it because I saw the skirt and I thought… That looks hard to draw.
And then I was like, therefore I should try it, because I should try something that I think looks hard. I did end up changing some of the tiers, but all in all, I think it came out pretty well. I also altered the neckline, because the dolls don’t have on the right underwear for such a low cut neckline.
I do sort of regret not trying to get the texture from the bodice in the source image, but I’m not sure how I would have pulled that off anyway. Need to think on that one.
Also, I am working on adding my remaining prints and paper doll books to Etsy as product listings which means taking photos (not my strong suit, but I am working on it) and so I hope I can debut those soon. Though given how hot my office (and usual photo space) is at the moment, that might not happen until the heat breaks here.
And now I am pleased to say we are all caught up with this paper doll project! Woo!
I wanted to do something that really let me play with fantasy stuff like armor since I hadn’t done much of that. I had ideas for chainmail, but never could get it to look right without manually drawing every link. I almost bought a brush for it, but then I have have mixed experiences paying for brushes. Some are amazing and some are kind meh. It’s tough, because you can’t really test it before you pay for it.
Anyway, I’m really happy with how both of these came out even if I didn’t end up sorting out my chainmail challenges. Rather then chainmail, I went with a padded gambeson (which I think is the right name… for the quilted padded jackets people wore as armor back in the day or sometimes under plate armor) for one and the other I did a bit more of a fantasy breastplate thing. All five pieces can mix and match, so there really quite a few options.
One thing that this digital process does that my physical process doesn’t do is that it is MUCH faster. The speed at which I can go from sketch to inking to posting is massively increased. Mostly, this is a good thing, but there is one major downside.
One of those downsides is that the human eye tends to miss things. We see as much what we “think” we are seeing as we see what is actually there.
So, I do find when I look at some of these posts I notice little things I don’t think are quite right- like I am not sure about the gauntlets on both the sets. The angles seem… maybe not quite right.
In the long term, this probably means building in a “rest” period and learning some tricks for looking at my digital art more critically. Learning things like that was sort of the point of this whole project.